CrusadersBedrock
Custom survival mechanics, redstone machines, pets, abilities, items, seasonal events, and experimental utilities, built for Minecraft Bedrock Edition.
I'm a passionate Bedrock modder who enjoys turning ideas into actual gameplay experiences. I'm especially interested in creating custom mechanics, items, blocks, abilities, mobs, systems, and experimental features that expand what the game can do.
Getting Started
Requirements
- Minecraft Bedrock Edition
- Supported CrusadersBedrock version
Download
Don't want every feature?
Turn individual features off with the Crusaders Bedrock Customizer, our other site built for exactly that.
Open the CustomizerThis is Just a Rough example of how it will look
Installation
- Download CrusadersBedrock.
- Import the addon into Minecraft.
- Enable the required packs.
- Enable experimental features if required.
- Optional: switch features off with the Crusaders Bedrock Customizer.
Features
CrusadersBedrock features split into two flavors: vanilla items and blocks given extra purpose, and brand new custom systems built from scratch.
Vanilla+
Ordinary items and blocks, given extra purpose.
Teleport Book
A book named "Teleport". Throw it to teleport the user and nearby entities (radius 3 blocks) to the farthest player.
Teleporter Book
A book named "Teleporter". Throw it to teleport the farthest players to you.
Teleport Scroll
Bind Paper to a Lodestone to create a scroll that teleports you back to that exact spot.
How to Bind
- Place a Lodestone.
- Hold Paper and use it on the Lodestone.
- The space directly above the Lodestone must be clear.
- The Paper is consumed and a Teleport Scroll is created, bound to that spot.
How to Use
- Use the Teleport Scroll.
- You're teleported to the bound Lodestone.
- The scroll is consumed after use.
Recipes+
Dirt to Grass
Convert Dirt into a Grass Block using a crafting recipe.
Recipe
- Dirt
- Moss Carpet
Custom Stuff
Brand new blocks, mobs, tools, and items built from scratch.
Blocks
Impulse Block
A redstone-powered block that launches nearby entities.
Features
- Uses redstone power levels 1–15.
- Higher signal creates stronger force.
- Affects entities within 2 blocks.
Uses
- Launch pads
- Traps
- Redstone machines
Inverse Impulse Block
A reverse impulse machine that pulls entities.
Features
- Pulls entities within 20 blocks.
- Players are ignored.
- Lower redstone signal creates stronger pull.
- Prevents jitter when entities are too close.
Uses
- Vacuum systems
- Item gathering
- Traps
Block Placer
A redstone-controlled block machine with two modes.
Try a signal strength
Place Mode
Break Mode
Special Signals
Entity Teleporter
A redstone teleport pad.
Features
- Teleports entities upward.
- Signal strength controls height.
Pets & Mobs
Bone Drone
A flying tameable companion.
Features
- Tamed with bones.
- Can fly and hover.
- Can be ridden and controlled.
- Automatically attacks monsters.
Ammunition
- Gunpowder
- Arrows
- Snowballs
- Tridents
- Shells
Healing
- Bone
- Bone Meal
Calcite Turret
A defensive tameable companion.
Features
- Tamed with calcite.
- Sneak-interact toggles Stand/Sit.
- Standing mode follows the player.
- Fires tipped arrows at monsters.
Healing
- Calcite
Automation
Automatic Rail Placement
Automatically places powered rails as the minecart travels.
Automatic Rail Power
Automatically powers rails using Redstone Torches or Redstone Blocks.
Automatic Lighting
Places Light Blocks along the railway.
Obstacle Breaking
Supports automatic obstacle breaking by supplying the minecart with Copper Ingots. Each Copper Ingot breaks up to 2 blocks directly in front of the minecart, allowing it to clear its path while building.
Anti-Stuck
Automatically pushes the minecart if it gets stuck.
Low Material Warning
Warns players when rails or Redstone Torches run out.
Doesn't Replace
- Rails
- Torches
- Buttons
- Levers
- Pressure Plates
- Tripwire
- Tripwire Hooks
Doesn't Break
- Chests
- Trapped Chests
- Barrels
- Furnaces
- Blast Furnaces
- Smokers
- Hoppers
- Droppers
- Dispensers
- Crafting Tables
- Ender Chests
- Shulker Boxes
- Rails
- Torches
- Water
Automatic Cleanup
Automatically removes unused minecart data.
Block Rotation by Copper Hoe
Rotate supported blocks using a Copper Hoe.
Block Movement
Sneak while using a Copper Hoe to move blocks in the direction you're facing.
Rotatable Blocks
Supports blocks with directional states, including horizontal, vertical, pillar, and sign rotations.
Move Restrictions
Cannot move:
- Bedrock
- Obsidian
- Command Blocks
- Structure Blocks
- Jigsaw Blocks
- Barrier Blocks
- Border Blocks
- Light Blocks
- Portals
- Air
Override Protection
Blocks can only be moved into:
- Air
- Dirt
- Grass Blocks
Cooldown
Includes a short cooldown between moves to prevent accidental spam.
Automatic Cleanup
Removes stored player data when they leave the world.
Mob Capture
Capture mobs by attacking them with a Golden Hoe.
Requirements
Requires 5 XP Levels for each capture.
Mob Removal
Successfully captured mobs are removed from the world.
Spawn Eggs
Captured mobs drop their corresponding Spawn Egg. If a Spawn Egg doesn't exist, a normal Egg is given instead.
Inventory Handling
If your inventory is full, the Spawn Egg is dropped on the ground.
Spawner Drops
Breaking a Mob Spawner causes it to drop itself instead of disappearing.
Potion Making
Custom Potion Maker
Brew powerful custom potions beyond vanilla Minecraft.
How to Make One
- Cut normal Obsidian in a stonecutter to get GlowingObsidian.
- Place the GlowingObsidian block down.
- Hold a Potion, Splash Potion, or Wooden Sword and interact with the block. The Effect Binder UI opens.
- Choose Add Effect, pick an effect, amplifier, and duration.
- Confirm and pay the Glowstone Dust cost to bind it to the item.
- Drink the potion, throw the splash potion, or hit with the sword to trigger the bound effects.
Features
- Brew unique custom potions.
- Supports custom potion effects and combinations.
- Integrated into survival gameplay.
- Future potion recipes and effects may be added.
Uses
- PvP
- Boss fights
- Exploration
- Survival progression
- Adventure maps
Slot Machine
A casino-style minigame that rewards lucky players with valuable loot.
How it Works
- Use a Diamond to activate the Slot Machine.
- Each spin costs 32 Diamonds.
- Three animated slots spin with sound effects.
- Match all three symbols to win a jackpot.
Possible Symbols
Spins 0 | Jackpots 0
Demo only. Reels here are random and the odds are not the in-game odds.
Jackpot Rewards ›
- Loot from an End City Treasure chest.
- 16 Diamonds refunded.
- Celebration sound effects.
Loss Reward ›
If the symbols do not match:
- 8 Iron Ingots.
Features
- Animated slot reels.
- Random outcomes.
- 5-second cooldown.
- Multiplayer friendly.
- Smooth synced animations.
Custom Items
Crusader Shell
A custom projectile, thrown just like a snowball. Lore says it's electrically charged, letting it punch straight through walls.
Features
- Thrown like a snowball.
- Passes through walls.
- Can activate target blocks on impact.
Structures+
15 handcrafted structures are scattered across the world. Here's a preview of a few.
Castle of the Crusader
Structure 01Tower
Structure 02Medieval House
Structure 03Abilities
Nautilus Shell Teleport
Hold a Nautilus Shell in your offhand, fire an arrow, then sneak to teleport straight to where it lands.
How it works
- Shoot an arrow from a bow.
- Hold a Nautilus Shell in your offhand.
- Sneak to teleport to the arrow's landing location.
- Shell is consumed.
All Abilities
Every ability script in the mod, condensed:
First Join Setup START.js›
First join welcome GUI. Sets base gamerules, gives a temporary item, and opens a custom block info menu (Impulse, Inverse Impulse, Block Placer, Teleporter).
Admin Item Menus Czech.js›
Item-triggered menus: compass (teleport, weather, dash).
Remote Detonator detonator.js›
Stone button used as a remote detonator trigger.
Compass Teleport Teleport.js›
Recovery Compass opens a UI to teleport the player.
Casino Block cassino.js›
Gambling minigame block. Pay a cost item, get a random reward from a pool.
Custom Redstone Blocks costomblocks.js›
Logic for the four custom redstone blocks: Impulse, Inverse Impulse, Entity Teleporter, and Block Placer.
Timeout System timeout.js›
Punishment/timeout system. Freezes a player at a location and tracks their original position via tags.
Villager Names PERSONALITY.js›
Randomizes villager name tags on spawn from a large name pool.
WorldEdit Tool WorldEdit.js›
WorldEdit-style tool (wooden axe). Set pos1/pos2, fill regions, and quick-pick a block palette. Admin only.
Homes & Warps Warps.js›
Homes, back, TPA, and player stats system. Homes double as lodestone waypoints.
Bone Golem Cleanup cleanup.js›
Converts a killed "bone golem" pet entity back into its spawn egg item.
Starter Kit Kit.js›
Spawns a floating glass platform and starter kit structure on first join.
Magnet Hoe stone_hoe.js›
Turns a stone hoe into an adjustable magnet/repulsor, with a strength meter shown on the action bar.
Bound Scroll scroll.js›
Binds a command to a paper scroll by combining it with a lodestone block.
Food Healing heal.js›
Java-style food regeneration. Extra healing per food type, for vanilla parity.
Life System LIVES.js›
Off by default, toggle it on through the customizer website. Lose all your lives and you go into spectator mode until revived via beacon.
Stonecutter Tool STONECUTTER.js›
Large custom block-shape/fill tool that uses iron and gold blocks as currency. GUI driven.
Auto Rail Placer Railplacer.js›
Auto-places rail (and spaced torches) as the player walks or rides.
Carry Blocks & Mobs carry.js›
Lets players "carry" certain blocks and mobs, with a cooldown-limited pickup sound and message.
Java-Style Observers java_notblock.js›
Right-clicking red nether brick, when not sneaking, can be observed by an observer like in Java Edition.
Tree Capitator treeCap.js›
Axe tree capitator. Breaking one log instantly fells and collects the whole tree.
Grapple Hook grappleSys.js›
A named "grapple" sword and arrow that act as a grappling hook.
Death Graves grave.js›
Player death creates a temporary "soul chest" grave that despawns after an hour.
Mob Catching pokemon.js›
Golden hoe: damaging a mob at player level 5+ has a chance to give that mob's spawn egg. A catching mechanic.
Real Fireball fireball.js›
Fire Charge item throws a real fireball projectile, like a ghast.
Season Cycle seasons.js›
Five-season cycle system with per-season weather, effects, and announcements.
Block Turning turn.js›
Copper hoe lets players rotate and move placed blocks.
Custom Potions costompotions.js›
Custom potion-effect crafting block. Adds effects to potions and weapons using glowstone dust.
Auto Offhand Equip rightequip.js›
Auto-swaps specific items (totem, shield, nautilus shell, and more) to the offhand when used, with a set of dupe-trigger items.
Bow Hit Sound bow_ding.js›
Plays a "ding" sound when a player's arrow hits an entity.
Leaf Interactions leaves.js›
Custom behavior tied to interacting with leaf blocks.
Gameplay
CrusadersBedrock adds:
- Custom survival mechanics
- Redstone automation
- Companion systems
- Teleport abilities
- Seasonal events
Seasonal System
Current systems:
- Five-season cycle
- Seasonal effects
- Monsoon thunderstorms
- Golden rain events
Changelog
Added
- Custom blocks
- Pet mobs
- Teleport items
- Custom abilities
- Seasonal system
- Tree Capitator
- Custom potions
Changed
- Quick Equip
- Faster minecarts
- Happy Ghasts support
Fixed
- Various gameplay issues
Known Issues
QOL
Small recipe additions that smooth out survival.
Experimental
Experimental features may change.
Teleport Utility
Launches teleport functionality.
Texture Checker
Allows testing texture paths. Enter a texture path to preview it.
Credits
Developer
Crusader
YouTube
- @Crusaderly (Owner)
- @YesVader (Co-owner)
Art
Pixel cave background art by @jog_draws.
Community
Thanks to everyone who:
- Tests updates
- Reports bugs
- Suggests features
- Supports CrusadersBedrock